For example, lymph nodes may be swollen in certain blood cancers, which are ncontrolled, malignant multiplication of lymphocytes as in lymphoma or leukemia. Rarely, a person may have a node or group of nodes that grows rapidly and becomes hard and can not be easily moved around under the skin. In rare cases, breast cancer or lymphoma may cause swollen lymph nodes in the armpit. Cancer: Infiltration with malignant cells (metastases) brought to the node with the lymph flowing from an area of certain types of cancer.Some immune disorders, such as lupus or rheumatoid arthritis, may also cause generalized lymph node swelling. Inflammation: Infiltration with inflammatory cells during infection or inflammation in a region of a given lymph node.Some infections ( mononucleosis or " mono," HIV, and fungal or parasitic infections) may cause generalized swelling of lymph nodes throughout the body. Immune reaction to a generalized infection in the body such as viral infections that can occur with the common cold as well as more serious infections such as HIV. Swollen lymph nodes under the arm (in the armpit) can occur due to infection or injury to the arm or hand. Infection (lymphadenitis): This can increase the number of white blood cells, which multiply in response to stimulation with a foreign substance (antigen).Several mechanisms can cause the lymph nodes to enlarge (swell). Swollen lymph nodes can be caused by infection, inflammation, or cancer. A major cluster of the lymph nodes is the spleen, which, apart from other functions, also helps fight infections and responds to foreign substances in the body. The lymph nodes are a major site where foreign substances and infectious agents interact with the cells of the immune system.They act as the "cleaner" cells of the body. The cells in lymph nodes are lymphocytes, which produce antibodies (protein particles that bind foreign substances including infectious particles) and macrophages which digest the debris. Lymph nodes are small clusters of cells, surrounded by a capsule.Lymph contains a concentration of infectious and other foreign substances (antigens). They bring the lymph back into the circulation through the veins. The lymphatic system consists of nodes and ducts spread throughout the body.There is also a large group of lymph nodes in the chest and abdomen, which are sometimes found to be enlarged on X-rays or CT scans. The ones most frequently enlarged or swollen are found in the neck (a chain of lymph nodes is located in the front of the neck, the sides of the neck, and the back of the neck behind the ears), under the chin, in the armpits, and in the groin. There are several groups of lymph nodes, which are small, bean-shaped, soft nodules of tissue. Swollen lymph nodes may indicate an infection. Lymph nodes (erroneously called lymph glands) are a part of the lymphatic system, a component of the body's immune system.
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Most laws have events associated with their passing or the usage of their abilities. Other 'one or the other' choices between laws will not change the following branch and simply make the same law(s) available no matter which one has been picked (For example choosing Extra Rations for the Ill or Overcrowding will always lead to Triage). In this case it also gives the player a new branch to choose from, fitting to the choice that was made. For example signing the Corpse Disposal law will remove the option of having a graveyard by signing the Cemetery law. Unlike the 'tech tree' the player cannot sign all laws in the book as certain choices can make others unavailable. Visually the Book of Laws is presented in a similar fashion to the ' tech tree' with each 'branch' displaying clearly the sequence of laws in each area. If you sign any of the last three laws of either path in Purpose, the ending will say "We have crossed the line," and "But was it worth it?" At this point, discontent may be managed with ease as problematic citizens/scapegoats may be publicly executed to deter an uprising. The Captain may still be overthrown should Discontent run too high. This is achieved by neutralizing or silencing most elements of resistance to the Captain and so may result in some casualties. These laws have significant effects as they will remove Hope as a going concern by making the population either completely devoted or obedient. Progressing the law tree of either Faith or Order will culminate in the New Faith/ New Order law becoming available. The law trees of Faith and Order offer many similar benefits with Guards and Faith Keepers operating effectively identically. Laws that provide a new building option often form as a promise to build it, as such the population will be displeased if expected buildings are not constructed soon. Many laws offer new building options or building abilities (e.g. All laws affect either Discontent or Hope to various degrees, often times both. The two aforementioned trees are mutually exclusive, so choosing one will prevent laws from the other tree being introduced. Purpose Laws, on the other hand, are introduced later in the scenario and composed of either Faith or Order laws. Adaptation Laws are always available from the start of a scenario. The Book of Laws itself is composed of two law trees: Adaptation, and Purpose. At the end of a scenario, a summary (often harsh) of the player's decisions in shaping the new city will derive primarily from the laws chosen. The choice of Laws chosen and disregarded will have significant effects on the population this is reflected in the Discontent or Hope penalties/boosts that accompany every newly introduced law. Forestpunk also diverges from other related aesthetics in its inspiration & timeframe. However, forestpunk is less restrictive of technology, particularly solar-powered items. It is similar to cottagecore in its high regard for nature and mutual support. The Book of Laws provides the basis of rules and direction for the new city. Forestpunk is an aesthetic that is in the naturecore family. |